![]() ![]() PCGamingWiki is really good at documenting copy protection, so all this info is basically from there, but I've verified that it's true. The above post got me curious about the dreaded safedisc protected games and how many of them actually have solutions for working around it without resorting to dodginess. No guarantees of course, but you never know! Typing Space Harrier looks glorious, please Sega can you create a typing version of every rail shooter you've got! pretty please! :D ![]() Still if there's any particular game you'd like a bit of help with compatibility wise, I'm happy to suggest things. Of course you can resort to more dubious measures, but a big part of what I've been trying to do here is test the games 'as they were' and once you start screwing around with 'backups' you lose that (for example, have a look at my posts around Virtua Fighter PC for an example of this). Quite rightly, but it does mean that if you can't source an alternative version with the protection removed, then you're stuffed. Mid 2000s games had a notorious disc protection scheme called safedisc (or possibly securom, one of those two) which was so obnoxious that Microsoft ended up blocking it from modern windows versions. After about 2002, I found support to be a bit flaky and DgVoodoo seems to be more reliable, but then you're hitting a new problem. Even just forcing these games to run in a window seems to work around a lot of issues that plague these games running normally (and I'm not going to lose sleep over a 640x480 game not being full screen). It just gives you so much control, to the point where I rarely had to resort to shenanigans with compatibility shims. My main piece of advice for 90s/early 2000s compatibility is that DxWnd is an incredible piece of software. I'll get to them eventually I'm sure :D But the Japanese exclusives are indeed a curiosity, so much stuff just never made it over here. Yes, that's a thing.Īlways a pleasure to see more screenshots in this thread! I do have EU copies of Typing (the original one) and Crazy Taxi 3 in my pile of Empire Interactive games, and have lots of notes on Typing already. Crazy Taxi 3 is a known port too, runs kinda like crap. Virtual On, Sakura Wars (from 1 to 4) were also ported. Dayona Usa Deluxe is Evolution in Japan. That aside some other interesting things from Japanese (some not) Sega PC Ports: ![]() It would be nice if we could get them in a working state, and throughfully looked upon. I did wrote a few Sega Retro articles about them with basic information, and then tried to get these and see the working for real for a while but then I just lost interest, there are some nice screenshots here: Now, TOTD, in Japan at least, had more sequels with different stuff around: 2003, 2004, v2, and Typing Lariat. as you all know, there were at least.5 versions that "forked" from it, the most known was The Typing of the Dead 1, which also was on PC, first released in Japan, and then globally. Epic job with all the descriptions and research on each of these ports!
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